Transfer applications
This transfer window
- Transfer window
- UTC
- Group
- Kingdoms
- Truegold level
- Heroes
- Status
- Ordinary kingdomLeading kingdom
- Transfer power ceiling
- Cap set in game
No window entered. Enter the next one when it is announced in game.
Confirm the cap for this window.
The cap can still be changed until .
The cap is locked for this window.
This window has closed.
1904 holds up to 3 Special Invites, restored one per month. A Special Invite bypasses the cap and sends the player mail.
Cap and group rules come from the game's help pages and published transfer tables and can change each event.
Enter or edit the window
Plan the next transfer
Cycle 01 applications are closed. Pre-applications are open for the next cycle; official dates have not been announced. November 8, 2026 is a planning estimate. Alliance approval does not promise an invitation or a transfer place.
0 current-cycle approvals waiting. 0 next-cycle approvals waiting.
0 invited arrivals. 0 arrivals without a recorded invite.
How approvals and invitations work
Alliances recommend normal or special invites. Only the High King allocates invitations. Next-cycle recommendations stay on the list until that event is opened in settings.
Open entry is first come, first served. The tracker sees registered applicants who arrive; it cannot count unknown players who enter in game. Check the game's remaining places before allocating invitations.
After this cycle closes, remaining approvals can carry forward together. Existing invitations stay in this cycle's history and need a new allocation next time.
An ordinary event has 55 places plus the special invitations available for it, up to 58 in total. The special balance gains one each calendar month, up to three.
Transfer capacity
55 ordinary transfer slots: 35 by invitation and 20 during open transfer. Up to 3 additional special transfers bring the maximum to 58.
Kingdom-wide counts for . Based on invitations allocated by the High King and confirmed arrivals; current filters do not apply. Alliance approval does not reserve a place.
Invitation marks are paused while the first invitations are sent. Changes will be re-enabled at 03:00 UTC on September 16. Reviews and team notes can still be saved.
Enter an ordinary-kingdom transfer window to track normal invites and transfer slots.
Normal invites left
allocated this event. Resets to 35 each event.
Special invites left
Next +1: UTC.At the storage limit of 3.
Places not yet reserved
allocated invitations still awaiting transfer.
Completed transfers
slots not yet filled.
This cycle has no recorded places left. Alliance approval can still be saved for a future cycle.
Recorded invitations or arrivals exceed capacity. Check the records before allocating more.
Capacity could not be refreshed. These counts may be out of date; use Refresh to try again.
Pending total = Approved + Needs review + On hold. Rejected players are counted separately.
What counts as Needs attention?
- An edit-code recovery request.
- A newly added Player ID has never resolved and a check returns not found.
- A previously known player returns not found on six consecutive checks.
- A newly added player is first found already in 1904, with no earlier sighting in another kingdom.
This is separate from approval status. Simply awaiting review, being over the power cap, or a temporary lookup outage does not set an attention flag. Profile flags are retained after later checks; issuing a new edit code clears a code-recovery request.
Last check run ago. No check run recorded yet. pending. Index paused: rate limited. Daily index budget used. Checks resume at 00:00 UTC. still due after the last run. Longest delay: . Some checks could not be saved. They will be retried. The index key is not accepted. The owner must reset it.
| Select | Last checked | Open |
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Nothing here yet.
Decide the ticked rows together. Each person still gets their own decision.
This cycle has no recorded places left. Alliance approval can still be saved for a future cycle.
The destination agreed by the review team. Separate from the applicant's preference.
A request for the High King to consider. This does not allocate an invitation.
Only the High King can change allocations. Choose the current cycle to allocate invites. The whole selection must fit the remaining inventory.
Transfer groups
Completed groups (0)
No review or transfer actions remaining. Open a group to see its history.
Created on the player's behalf by .
Heroes, governor gear and the rest are on the index's own page. Gear is only there if the player has chosen to make it public.
Not yet claimed. Added by on .
No application.
This player asked for a new code.
Needs a look: .
Last edited by . Shared with the group organizer and review team.
Edit this player note
Verdict now: . At registration: .
Referral: .
Earlier decisions: .
This cycle has no recorded places left. Alliance approval can still be saved for a future cycle.
The destination agreed by the review team. Separate from the applicant's preference.
A request for the High King to consider. This does not allocate an invitation.
Invitation changes are paused until 03:00 UTC on September 16.
Only the High King can allocate or release an invitation. This reserves inventory in the tracker; it does not send anything in game. Recommendations are separate.
You have unsaved changes.
Tap again to confirm.
New code: . Pass it to the player in game. It is shown once.